A for Acronym
Howdy fellow time travellers!
I'm writing this introduction for the third time, now. All because I forgot to save the draft, every time.
Anyways.
I'm glad you're back with me.
Since the last devlog, I spent most of my time pressing on with the main story.
That being said, everything apart from the ending is now implemented.
To put this into perspective, 66%-75% of the act is done.
Needless to say, I'm more than happy (and relieved) that it's going so smooth.
Keep in mind, this is with me troubleshooting details way more than I thought.
But then again, the narrative is the big booming selling point of this operation game.
And I intend to make it stick.
And since I don't want to be all talk, let's have a look at some background stuff.
But before we get into that...
I want to give another shout-out to a friend, long time lover and potential future room-mate.
I revised and more or less worked out the structure for Act 3 (InsubordinAtion) , aka the final chapter of the first.
It still needs some tweaking, and there will be a lot of adjustments while I create the missing scenes and finish those I've made back in April.