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2021

Onwards

Greetings,

in the last prog report, I promised to put out more infos on Act 1. And so I shall.

Keep in mind I'm not good at deciding what's a spoiler and what's not. So I will just flag the lot of it as such.

Note

As of today, I've finished the first half of act 1, as far as polishing goes. Barring minor changes.

Tone-wise, Act 1 will continue where the Prologue left off. The story will cover the events of the entire first day with a lot of jumping back and forth. Events shown are taking place days, months or years apart.

Most of the prominent threads from the prologue will be picked up again, some of which are going to play a big role in the developments of the first act. In addition, a heap of new characters are also introduced, especially on the Trachian side of things.

Some sections in Act 1 will once again be played in a party, the main game(s) will however primarily feature a single individual.

Another big change is that whereas the prologue was conceptualised as a journey, Trachi is the destination. As such, it will be a lot more hub-based than its predecessor. My hope is, that Trachi will have a comfy feeling at first, while slowly becoming more and more deranged.

For the first act, about half of the city will be explorable and I'm planning to add a lot of side-stuff. I'm continuously trying to clean needless exposition from the dialogue, which means I can use that material to fluff the world up a bit.

On another note: I started to implement things such as footstep sounds (Yanfly) and lighting (ImaginaryVillain) in a few places. You can see an example of the latter, in the image I'll upload in a sec.

In any case though, doing good progress, I think.

See you soon.

Onwards

Greetings, in the last prog report, I promised to put out more infos on Act 1. And so I shall. Keep in mind I'm not good at deciding what's a spoiler and what's not. So I will just flag the lot of it as such. In other words: SPOILERS abound

From Trachi to Kenwich

Hey friends,

I've just released the 1.1 (Kenwich) update of the prologue. There's quite a few changes, some of which I'll cover here. They can loosely be categorized into two categories:

Gameplay - Dashing is now possible by holding "Shift" - Keyboard Reconfiguration (Yanfly) - Keybinds can be changed in the "Options" tab - Message Backlog (Yanfly) - Displays a log of the last 30 messages - Bound to "E" by default - Message Speed (Yanfly) - Can be adjusted in the "Options'' tab

Cosmetic - Message and name box windows have been revamped - Task bar Icon added - Version number will now be displayed in the title screen - Several events were adjusted slightly, with some of the later stages of the prologue being drastically revamped

That should cover most of it. I've also set up the general functionality for a chapter select option and an in-game Journal/Encyclopedia. Both will be fully implemented at a later date.

I'll also release more information on Act 1 within the next days.