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2021

Teaser and Status

Hey Friendos,

it's been a minute since I've posted a proper update on the status of Act. So let me use this one to catch up on a few things.

First of all, the Teaser for Act 1 has been released:

I had a lot of fun experimenting with lighting and footstep sounds, and I'm very excited to implement them properly and retrocactively from now on.

As for the general status of Act 1: All but two important characters have been remade and implemented.

I have also finished the first batch of NPCs today. Right now, I'm sitting at 29, however I expect this will increase to around 50-ish by the end of of it.

Teaser & Status

Hey Friendos, as you might have seen, I've released a first Teaser for Act 1, which I'd like to let speak for itself:

I had a lot of fun experimenting with lighting and footsteps, and I'm very excited to implement them properly and retrocactively from now on. As for the general status of Act 1, all but two important characters have been remade and implemented. I have also finished the first batch of NPCs today. Right now, I'm sitting at 29, however I expect this will increase to around 50-ish by the end of of it. With at least a few of the sprites implemented, I can also finally show a some more parts of the city. I've attached two screenshots showing two different areas, both being integral to the events not only of the first Act, but for Trachi as a whole. Feel free to check them out, below. After spending the better part of the last two weeks on generating characters, it feels great to finally put them into place. There's still some kinks to work out, but the city is at last starting to feel alive and bustling by the day. In any case, I'll be back soon with more stuff.

Have a great time until then Nory

Portside

Rondham District Central

Old and New

Hey lads, I've spent the last one and a half weeks primarily on remaking all the existing characters in a new generator. The face images for the three main characters are now finally implemented. The other characters in Act 1 have their base finished as well and just need their face varieties implemented. Beyond that, there's only the walking sprites left to do. This shouldn't take too long however, and I still expect to meet the end of July deadline. Now, as for the remake of the characters: Much of the effort went into trying to keep the general features behind the characters intact. However, there are some cases where this either proved impossible, or the new remade characters are much closer to how I envisaged them in the first place.